Unless you happen to be dressed as Geordi La Forge at a Star Trek convention though, wearing such technology does kind of label you a bit of a geek. The Glyph headsets are a little different. In non-video mode, the device just looks like some rather bulky headphones. The headband, however, can be pulled down over the eyes for an immersive escape. Rather than looking at an LCD or OLED display (or in some cases using an actual smartphone screen) through lenses, Glyph users have the video and game images projected directly on their retinas courtesy of a combination of special optics and millions of tiny mirrors. The first pre-production prototypes are currently being assembled in readiness for CES in a few weeks, ahead of a launch on crowdfunding platform Kickstarter.
Now in the final stages of pre-production prototype development, the Glyph is based on patented technology developed by Avegant CTO Dr Allan Evans. Other key players in the company are Ed Tang (CEO), Yobie Benjamin (COO and CSO), Grant Martin (Head of Marketing and Product Strategy), and Neil Welch (VP of Engineering).
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