In the August 17 cover story of TIME, we take a deep look at the mainstreaming of virtual reality, the long-promised technology that is now becoming widely available to consumers. Headsets from Facebook's Oculus, Valve, Sony, Microsoft, Google and many others will start going on sale this year, and competition will increase dramatically through 2016. Throughout this year, we set out to try every major in-development headset out there. These devices promise to change not only entertainment, but education, health, and work. Here's some of what we learned:
He's cheery and talks in normal sentences that are easy to understand. He was homeschooled, and though he did drop out of college, it was California State University, Long Beach, where he was majoring not in computer science but in journalism. He prefers shorts, and his feet are black because he doesn't like wearing shoes, even outdoors. He doesn't look like a guy who played Dungeons & Dragons so much as a character in Dungeons & Dragons. He's a nerd from a different century, working on the problems of a different century.